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573
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+1
Considering
Filter for "recent events" in top-left to filter out things you don't care about
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
+2
Considering
A "Visibility" filter for light - what is the range of light, where are the gaps
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
+2
Considering
Hats. Hats hats and more hats. Sounds silly, maybe...but hats
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Revisit assigned job refreshing so it updates for the ruler too
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Capturing a visitor that is part of a group doesn't take into account their group size when deciding whether to fight or not
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
0
Considering
task detail - min skill
conflict
3 years ago
updated by
killabi
3 years ago
3 comments
0
Planned
Hotkey (and command icon) to cancel building
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
+1
Planned
Add Fahrenheit option
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
This is what the screen looks like whenever the bug happens. You can tell by looking at the character portraits at the top,they always blank out like this whenever the bug happens.
Insanity@Bounds
3 years ago
updated by
killabi
3 years ago
3 comments
0
Completed
Socialization
conflict
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Debug: Add lock command
conflict
3 years ago
updated by
killabi
3 years ago
1 comment
+3
Planned
Pasture zone?
conflict
3 years ago
updated by
killabi
3 years ago
3 comments
0
Considering
Building placement off vertical grid when placing in dug out area
badhoof
3 years ago
updated by
killabi
3 years ago
1 comment
0
Wall placement off on vertical grid
badhoof
3 years ago
updated by
badhoof
3 years ago
0 comments
0
Planned
Demon portals don't show up if they spawn on another layer
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
0
Considering
Question
freelans
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Ability to disable visual noise
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Ignore arrows away from home
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Trading costs compounding
conflict
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
game darkens and no working
DkingBoom
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Two people can be buried in the same grave
killabi
3 years ago
updated by
killabi
3 years ago
3 comments
0
Planned
Is there a way to turn off blood? Or at least limit the amount of it. If not it'd be a nice addition
haavik
3 years ago
updated by
haavik
3 years ago
3 comments
0
Planned
Suggest to change the ending of Credit menu
atlit
3 years ago
updated by
killabi
3 years ago
2 comments
0
Planned
Request pop up overlapping trade menu
atlit
3 years ago
updated by
killabi
3 years ago
1 comment
0
Considering
User had to hold walk button to be able to open wooden gate
atlit
3 years ago
updated by
killabi
3 years ago
1 comment
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