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1,032
Bug
607
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425
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All
1,032
Open
778
Unmarked
205
Active
573
Planned
352
Started
5
Under review
215
Open: Other
1
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254
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17
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0
Planned
Z Fighting
badhoof
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
More Z Fighting
badhoof
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Alignment Aspects Unintuitive
badhoof
4 years ago
updated by
killabi
4 years ago
2 comments
0
Planned
Mysterious Artifact still can be seen even using the lowest layer view
bangun31
4 years ago
updated by
killabi
4 years ago
1 comment
0
Won't Fix
There is no option to ask a mage to join the kingdom
bangun31
4 years ago
updated by
killabi
4 years ago
2 comments
0
Considering
Suggest to simplify the event logs
bangun31
4 years ago
updated by
killabi
4 years ago
1 comment
0
Won't Fix
Next Ruler did not choose immediately
bangun31
4 years ago
updated by
killabi
4 years ago
2 comments
0
Fixed
Stuck trying to walk into back of table to learn something
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Completed
Automatic speed-up when all mortals are asleep
Mynxae
4 years ago
updated by
killabi
4 years ago
2 comments
0
Considering
Corpses on Stockpiles - option for enemy or your own
Mynxae
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Items are visible on hidden floors when carried there by mortals
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Vambraces are misspelled
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Using Melee to train ranged
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
If you cancel an equip micro order it should unprefer the new object
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Fixed
You can't target enemies through hidden cannopies
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Trees that spawn on z levels above the current cut will appear until you cycle
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
fade characters when they change z levels
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Things fly through walls when you salvage or butcher
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
+3
Considering
Ledger of events that shape your kingdom
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
+1
Considering
Musical Instruments
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
+1
Considering
Arrow that points to raiders
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
+1
Considering
Filter for "recent events" in top-left to filter out things you don't care about
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
+2
Considering
A "Visibility" filter for light - what is the range of light, where are the gaps
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
+2
Considering
Hats. Hats hats and more hats. Sounds silly, maybe...but hats
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Revisit assigned job refreshing so it updates for the ruler too
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
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