Support Center
Knowledge Base
Issues / Suggestions
My Tickets
Sign in / Sign up
Support Center
Issues / Suggestions
New item
Follow
Submit issues and suggestions here!
Type
All
1,032
Bug
607
Suggestion
425
Status
All
1,032
Open
778
Unmarked
205
Active
573
Planned
352
Started
5
Under review
215
Open: Other
1
Closed
254
Declined
17
Completed
237
Tag
All
Unmarked
Critical
High
Low
Med
Last updated
Top rated
Last updated
Newest
Most commented
More upvotes
More downvotes
Most popular
+2
Fixed
Butchering prisoner doesn't get rid of the character portrait
james solo
4 years ago
updated by
killabi
4 years ago
2 comments
0
Fixed
Animals shown in junk on trade-screen
clownkrieger
4 years ago
updated by
killabi
4 years ago
2 comments
0
Fixed
Stuck repairing Stone Door (w/ lock) - door health does not increase
headache
4 years ago
updated by
killabi
4 years ago
3 comments
0
Completed
Fire arrow value
conflict
4 years ago
updated by
killabi
4 years ago
3 comments
0
Fixed
Add ability to mod non-bin percent
killabi
4 years ago
updated by
killabi
4 years ago
2 comments
0
Planned
Pathing? Doors around some corners block building task?
clownkrieger
4 years ago
updated by
killabi
4 years ago
1 comment
0
Considering
Idea for the game logo
calura
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
UI to display learning-tree per noble
clownkrieger
4 years ago
updated by
clownkrieger
4 years ago
2 comments
0
crafting catalysts
Ted Stevens
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Need Popup of reactions before freeing
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Pathing: Cant find way up stairs
clownkrieger
4 years ago
updated by
killabi
4 years ago
2 comments
0
Planned
Show detailed skill numbers on ruler select screen
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Money doesn't reset when you switch who you're trading with and they're not offering
killabi
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Tanning can be done on an unbuilt tannery
linfaelis
4 years ago
updated by
killabi
4 years ago
1 comment
+5
Considering
Global settings for behaviour of nobles/certain tasks? (Input welcome)
clownkrieger
4 years ago
updated by
killabi
4 years ago
1 comment
+1
Considering
More wall/door types, eg support struts, windows, hatches, etc
Pantalaimon
4 years ago
updated by
killabi
4 years ago
1 comment
+3
Considering
A way to see what Tiny/Small/Medium/Large Kingdoms actually means
N?N!
4 years ago
updated by
killabi
4 years ago
1 comment
+2
Considering
Noble automatically "Want" any piece of clothing they're missing
N?N!
4 years ago
updated by
killabi
4 years ago
1 comment
+1
Planned
Need unstuck teleport when your ruler ends up out of the map
killabi
4 years ago
updated by
killabi
4 years ago
2 comments
+1
Considering
A history/timeline view
N?N!
4 years ago
updated by
killabi
4 years ago
1 comment
0
Planned
Pathing: raider stick stuck in nook on mountain :D
clownkrieger
4 years ago
updated by
killabi
4 years ago
1 comment
0
Considering
Minor: Arrow-keys while in search-entry for dialogues rotates camera
clownkrieger
4 years ago
updated by
killabi
4 years ago
1 comment
0
Considering
Picked up fire arrows and immediately drop them?
compoundable
4 years ago
updated by
killabi
4 years ago
1 comment
+1
Considering
Xp-bar for nobles
clownkrieger
4 years ago
updated by
killabi
4 years ago
1 comment
0
Considering
Tree variety: fruit trees
jimg
4 years ago
updated by
killabi
4 years ago
1 comment
«
‹
...
13
14
15
16
17
...
›
»
Top contributors
N?N!
69.17
clownkrieger
63.02
bangun31
40.87
atlit
28.7
Thisisntfrostingonmywaffle
28.41
Confirm