magic properties of items are to overwhelming
I spend more time in the belongings tab than actually playing the game with just with 7 ppl managing their equipment needs/likes/dislikes.
It would help if magic properties of items where limited to certain item classes - like offensive ones to weapons, defensive ones to armor, crafting buffs to gloves, speed buff to shoes asf.
Ha! No doubt - I think it's interesting that there are some duds mixed in there and we aim for all of the skills to have value, but totally agree that we need more and more interesting ones too.