Pathing issues when digging
Version:
0.23.0.37
Fixed In:
Digging something like this requires you to retask them to keep digging in the same tunnel - in this case they actually leave the base and walk overground to start digging on the other end! And then return after digging that tile, and so on.
Expected: they look for mining tasks in the immediate vicinity after completing the current tile, or simply consider the block of tiles in front of them as one job, until they want to take a break.
Aye - this is very high on the list - they are waiting for pathing to update so they can "reach" the next block, and in the meantime see the one on the other side they can do so they want to go do it - I think we can short circuit this and plan to look this week.