Game crashes when raining

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  • updated

Bug occurs when raining. Changing rainDropDecay to zero for all materials did not help.


```

Noble Fates Critical Error:

NullReferenceException: Object reference not set to an instance of an object

Report: d24cf216-dd28-4f04-87cf-4f49f051bac4

InstancedItem.StatsUpdated () (at <217c0b863f8c4291a89755eb24277ef7>:0)

InstancedItem.Damage (System.Single damage, System.Boolean decay, System.Boolean drops, System.Boolean qualityScaled) (at <217c0b863f8c4291a89755eb24277ef7>:0)

Item.RainHit () (at <217c0b863f8c4291a89755eb24277ef7>:0)

Character.RainHit () (at <217c0b863f8c4291a89755eb24277ef7>:0)

PrecipitationWeatherEvent+<>c.b__17_1 (Character character) (at <217c0b863f8c4291a89755eb24277ef7>:0)

CharacterManager.VisitCharactersAt (TilePos tile, CharacterVisitor visitor) (at <217c0b863f8c4291a89755eb24277ef7>:0)

PrecipitationWeatherEvent.DropLanded (UnityEngine.Vector3 pos, Actor actor) (at <217c0b863f8c4291a89755eb24277ef7>:0)

RainWeatherEvent.DropLanded (UnityEngine.Vector3 pos, Actor actor) (at <217c0b863f8c4291a89755eb24277ef7>:0)

PrecipitationWeatherEvent.Tick (System.Single dt) (at <217c0b863f8c4291a89755eb24277ef7>:0)

WeatherManager.Tick (System.Single dt) (at <217c0b863f8c4291a89755eb24277ef7>:0)

ManagerBehavior.Update () (at <217c0b863f8c4291a89755eb24277ef7>:0)

```

Version:
1.0.0.3
Fixed In:
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killabi

Hey friend - thanks for the report - I see your crash in the back end but I'm afk for the night.

I'll take a look in the am and see if I can figure out what is happening.

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killabi

Looks like you're the only one that has hit this - have any local mods or changes? Make any memory edits?

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killabi

Loking at this closer, it could be a data problem - can you try Verifying your files through steam?