Game crashes when raining
Bug occurs when raining. Changing rainDropDecay to zero for all materials did not help.
```
Noble Fates Critical Error:
NullReferenceException: Object reference not set to an instance of an object
Report: d24cf216-dd28-4f04-87cf-4f49f051bac4
InstancedItem.StatsUpdated () (at <217c0b863f8c4291a89755eb24277ef7>:0)
InstancedItem.Damage (System.Single damage, System.Boolean decay, System.Boolean drops, System.Boolean qualityScaled) (at <217c0b863f8c4291a89755eb24277ef7>:0)
Item.RainHit () (at <217c0b863f8c4291a89755eb24277ef7>:0)
Character.RainHit () (at <217c0b863f8c4291a89755eb24277ef7>:0)
PrecipitationWeatherEvent+<>c.b__17_1 (Character character) (at <217c0b863f8c4291a89755eb24277ef7>:0)
CharacterManager.VisitCharactersAt (TilePos tile, CharacterVisitor visitor) (at <217c0b863f8c4291a89755eb24277ef7>:0)
PrecipitationWeatherEvent.DropLanded (UnityEngine.Vector3 pos, Actor actor) (at <217c0b863f8c4291a89755eb24277ef7>:0)
RainWeatherEvent.DropLanded (UnityEngine.Vector3 pos, Actor actor) (at <217c0b863f8c4291a89755eb24277ef7>:0)
PrecipitationWeatherEvent.Tick (System.Single dt) (at <217c0b863f8c4291a89755eb24277ef7>:0)
WeatherManager.Tick (System.Single dt) (at <217c0b863f8c4291a89755eb24277ef7>:0)
ManagerBehavior.Update () (at <217c0b863f8c4291a89755eb24277ef7>:0)
```
Loking at this closer, it could be a data problem - can you try Verifying your files through steam?