Foraging and hunting as a general task

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  • updated

This is just an idea to differentiate noble fates once again from other games. So instead of having to tag animals to be hunted or resources to be gathered, set the foraging and hunting task as a behaviour where the noble will actually go out searching for those items. The player would have the option to specify what resource to look for (i.e. Boar and/or Buck, or grass and/or berries)

The nobles would still only engage on those tasks following the priority set or when the player right clicks on the noble and selects go hunting or go gather.

This mixed with the option to follow the noble in first person (another suggestion) would be so cool. Imagine following them while they search for a Buck in the forest...

Version:
0.26.1.39
Fixed In:
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albatroz00

Orcs should be better at hunting as they normally (Tolkien's ref here) have better sense of smell. Orcs and elves should be able to forage at night where humans would struggle. 

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albatroz00

The player can always help by moving the noble to an area where there are more resources