Animals should not be able to open doors or walk over fences

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As stated in title, animals should not be able to open doors or walk over fences (even if they are not locked). A pack of wolves spawned next to my base, waltzed right through multiple doors, and killed one of my nobles in his sleep before I could respond. This situation seems ridiculous to me. I have also had a rabid deer walk right over my pasture fence and infect all of my cows, which seems silly as well.

In addition, if locks are the intended solution to a situation like this (and again, animals should not be able to get through even an unlocked door without destroying it first), then we should be able to automate locking/unlocked them, i.e. a series of checkboxes for who can unlock and enter a door (room/building owner, other nobles from your kingdom, visitors) with them locking it behind them automatically.

Version:
0.26.1.41
Fixed In:
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killabi

Hey friend - it's intentional that animals can open/close doors - but something we'll probably revisit at some point.

We'll take a look at the wolves jumping the fences, but it seems reasonable that they'd be able to jump them if that's what happened.

Thanks for the feedback!