Salvage-Bench/Task

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Ok, now that maintain works my production is running like crazy and my stockpile gets full to the brin - with stuff i dont necessarily want :D How about a new workbench, a salvage-bench, that would allow us to set a salvage-task for stuff that got (auto? there was another suggestion regarding that) marked as salvageable item or junk. I could set the min qual/value/rarity below which i want items to be salvaged by the task, and give it a priority. At the moment the crafters just start to salvage items when no other task is active, which is a bit hard to control i think.
Could also do that as selectable task on the crafting bench actually...


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Fixed In:
Med
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killabi

Aye - this is a good one, thanks!

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clownkrieger

bumping this as well cause really annoying gear-management problem in lategame

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killabi
  • Considering