Bugs/quality of life suggestions

Avatar
  • updated
  • Considering

I've loved the game so far, and just wanted to throw some things out there to hopefully help you guys out.

It would be nice if saves grouped by kingdom name, the game had a quicksave/quickload function, and saves could be deleted en masse.

It would be nice if there were a more efficient way of disposing of large quantities of gear. I've started to lag the more the loot piled up.

We need a way to dispose of enemy arrows after raids. I had to shelf my murder hobo kingdom because the arrows tanked my game's performance too much.

It would be nice if you could cook meat as long as raw meat was available without having to give a quantity.

Some way to craft items when inventory falls below a threshold, and destroy them when inventory exceeds a threshold.

Some way to assign unclaimed gear as a "belonging" based on whether a character is missing that piece of gear. Maybe allowing you to set a gear value cap for what is auto-assigned.

A way to sort gear stockpiles based on value.

A fix for UI overlapping during UI rescaling, character icons overlapping other ui when your kingdom grows large enough (without globally scaling down the ui), and for character icons rapidly swapping around when prestige is equal between characters.

Also character icons never disappear for people you butcher while they are in your kingdom (yes my people eat their fallen. It's called recycling).

Characters seem to pathfind down curved staircases as if they were straight staircases. So they get stuck midway down the staircases a lot.

Version:
0.23.0.50
Fixed In:
Avatar
killabi
  • Considering

Hey - would you be willing to split these up to separate items? Will save me the time (that I can instead put towards fixing things!).

Thanks!