Crash while selecting rooms
crashed when I was selecting multiple rooms beacuse I was trying to see if I could make it ID a chateau without first taking away the bedroom. At the time of the crash 5 rooms were selected (T4 bedroom, t3 bedroom, t2 bedroom, t4 dining room, stock room) and the selection thing in the bottom left said "Stock Room x5".
```
Noble Fates Critical Error:
NullReferenceException: Object reference not set to an instance of an object
SharedChoiceSelectedProperty.b__9_0 () (at :0)
UIElementBehavior.LeftClick () (at :0)
UIButtonBehavior.LeftClick () (at :0)
UIElementBehavior.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) (at :0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at :0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at :0)
UnityEngine.EventSystems.EventSystem:Update()
```