Crash while selecting rooms

Avatar
  • updated
  • Planned

crashed when I was selecting multiple rooms beacuse I was trying to see if I could make it ID a chateau without first taking away the bedroom. At the time of the crash 5 rooms were selected (T4 bedroom, t3 bedroom, t2 bedroom, t4 dining room, stock room) and the selection thing in the bottom left said "Stock Room x5".


```

Noble Fates Critical Error:

NullReferenceException: Object reference not set to an instance of an object

SharedChoiceSelectedProperty.b__9_0 () (at :0)

UIElementBehavior.LeftClick () (at :0)

UIButtonBehavior.LeftClick () (at :0)

UIElementBehavior.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) (at :0)

UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at :0)

UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at :0)

UnityEngine.EventSystems.EventSystem:Update()

```

Version:
0.23.0.38
Fixed In:
Critical