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Recently updated posts
0
Planned
Wineries shouldn't make rooms work rooms
killabi
3 years ago
updated by
killabi
3 years ago
1 comment
0
Considering
Crafting with value adds quantity not value
Captain Nobody
3 years ago
updated by
killabi
3 years ago
3 comments
+1
Considering
"Wants" scaling getting a little ridiculous
Zedrin
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
sudden crash. cause unknow.
Captain Nobody
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Feast at night when all asleep
Captain Nobody
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Characters walking into no way out trench when floor made
Captain Nobody
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Prisoners will starve selves and won't eat food in cells
Zedrin
3 years ago
updated by
killabi
3 years ago
1 comment
+2
Considering
Allow for manual room designation
Zedrin
3 years ago
updated by
killabi
3 years ago
1 comment
0
Room going through multiple floors - common room is entire building - even when separate areas created within building
Captain Nobody
3 years ago
updated by
killabi
3 years ago
5 comments
0
Crash report - Character walked towards side of area to recover body and crash occurred.
Captain Nobody
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Wants not logical with bedrooms/cabins
Captain Nobody
3 years ago
updated by
killabi
3 years ago
2 comments
0
Considering
Job assignment and hates/dislikes lasting for years
Captain Nobody
3 years ago
updated by
killabi
3 years ago
2 comments
0
Planned
Character flaws - wants and hates
Captain Nobody
3 years ago
updated by
killabi
3 years ago
4 comments
0
Planned
"Minimum Building Level" Requirement for Blueprints
paddymcfly
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Un-owned beds should be available for transporting the injured without renting
N?N!
3 years ago
updated by
killabi
3 years ago
1 comment
+1
Considering
Traders/wanderers dropping items when they agree to join your kingdom or completing trade
somebuddy
3 years ago
updated by
killabi
3 years ago
3 comments
0
Planned
notifications for various emergency situations
somebuddy
3 years ago
updated by
killabi
3 years ago
1 comment
+1
Considering
button to view room spreadsheet
somebuddy
3 years ago
updated by
killabi
3 years ago
1 comment
0
Considering
Traders/visitors seemingly taking food from your stores without permission
somebuddy
3 years ago
updated by
killabi
3 years ago
1 comment
0
Considering
Ability to have choices for lineage/who rules
somebuddy
3 years ago
updated by
killabi
3 years ago
1 comment
+1
Planned
Nobles drop items while carrying them between locations
somebuddy
3 years ago
updated by
killabi
3 years ago
1 comment
0
Fixed
Nobles fail to climb up a staircase
Olexandr Burdukovskii
3 years ago
updated by
killabi
3 years ago
7 comments
0
Fixed
Crash report
hugedata
3 years ago
updated by
killabi
3 years ago
1 comment
0
Planned
Replace 'Disheveled' with 'Uncomfortable'
hugedata
3 years ago
updated by
killabi
3 years ago
2 comments
0
Investigating
combat music and leader death
bean
3 years ago
updated by
killabi
3 years ago
2 comments
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